Dark Nights with Poe & Munro is episodic, so we'd each write whole episodes. Whatever approach we take though, there's always a lot of back and forth, reading and collaborating on each other's scripts.' Filming for Dark Nights began on July 22, 2019 with Tim serving as director. Late night talk show hosts Poe and Munro are back! So you know it's time for Jesse and Dodger to venture back to the sleepy town of August in search for more.
- Dark Nights With Poe And Munro Save Joe
- Poe Video Game
- Poe Steam
- Dark Nights With Poe And Munro Plot
- Dark Nights With Poe And Munro Cast
Have you ever wanted to play an interactive episode of Tales of the Unexpected? If so, then D'Avekki Studios have the game for you! Dark Nights With Poe and Munro is an FMV point-n-click adventure game in the vein of titles such as The Complex,Late Shift, Press X to Not Die and the like. It's honestly good to see these types of games having something of a modest resurgence in popularity.
Dark Nights With Poe and Munro follows the (mis)adventures of the two presenters of Radio August, Ellis Munro (Leah Cunard) and John 'Poe' Pope (Klemens Koehring) as they deal with all manner of strangeness such as kidnappings, time travel, werewolves, and talking paintings. The game is presented in episodic format, with six distinct stories on offer. While some of the stories do feature some of the same characters, there's no real need to play them in order other than the first and the last one as these are the ones that seem to deal most directly with the relationship between our protagonists.
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The stories are a mixed bag ranging from the seemingly mundane to the out and out supernatural and more than one ends with an intriguing little twist that can cast an entirely different light on what you've just experienced. ‘In Bed with Poe and Munro' is probably my favourite example of that but I won't stay anything more that might spoil the surprise!
The acting on display is also a bit of a mixed bag and, sad to say, there just doesn't seem to be that much chemistry between the characters, or at least there didn't seem to be much on my particular playthrough. Poe also spends just a little too much time chewing on the scenery while Munro sometimes seems a bit too flat, and sometimes their dialogue is just the wrong kind of awkward, but only sometimes. As a whole each episode tells a thoroughly engaging story with episodes two and three being my personal favourites.
The gameplay is fairly straightforward, the story plays out and then the player is offered a number of options to click on to move things forward, from as little as a single button to multiple. Normally there is a limited amount of time that the player has to make their choice, but if you prefer not to deal with the time pressure than you can disable the timer in the options menu and dither away to your heart's delight. This, though, is one of my biggest gripes with the game – the options. Sometimes it's simply not clear what each option really means.
Dark Nights is hardly alone in there being vaguery in the choices presented to the player, it's an issue with plenty of other games that use dialogue systems, but it can still be frustrating to be presented with three different options without really understanding what each of them mean. What difference does it make if I click on a character's leg or their chest? What's the difference between clicking on person A's hand or person B's?
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More than once I picked what I thought was the option I wanted, only to have the character do the complete opposite. There were even a couple of times when I genuinely think I missed most of the story, or that I did something wrong as things just abruptly END without there seeming to be a real resolution. Luckily once you've played through all the episodes once, you can skip through dialogue and credits scenes with a mouseclick to allow you to see different options and cutscenes so there's plenty of replay value here in puzzling out all the different permutations each story can take.
This is the third game from D'Avekki Studios, following on from both The Shapeshifting Detective (which introduced us to the characters of Poe and Munro) and The Infectious Madness of Doctor Dekker (a character who gets namedropped more than once in this story). They're building a solid reputation for these kinds of slightly more off-beat and supernatural/not-quite-horror themed games. Minor quibbles aside, Dark Nights is a genuinely interesting game, with stories that never quite go where you think they're going to. If you like FMV style games, pick this one up and maybe think about giving the rest of D'Avekki's catalogue a look. I know I will be.
Dark Nights With Poe and Munro is out now from D'Avekki Studios.
The acting on display is also a bit of a mixed bag and, sad to say, there just doesn't seem to be that much chemistry between the characters, or at least there didn't seem to be much on my particular playthrough. Poe also spends just a little too much time chewing on the scenery while Munro sometimes seems a bit too flat, and sometimes their dialogue is just the wrong kind of awkward, but only sometimes. As a whole each episode tells a thoroughly engaging story with episodes two and three being my personal favourites.
The gameplay is fairly straightforward, the story plays out and then the player is offered a number of options to click on to move things forward, from as little as a single button to multiple. Normally there is a limited amount of time that the player has to make their choice, but if you prefer not to deal with the time pressure than you can disable the timer in the options menu and dither away to your heart's delight. This, though, is one of my biggest gripes with the game – the options. Sometimes it's simply not clear what each option really means.
Dark Nights is hardly alone in there being vaguery in the choices presented to the player, it's an issue with plenty of other games that use dialogue systems, but it can still be frustrating to be presented with three different options without really understanding what each of them mean. What difference does it make if I click on a character's leg or their chest? What's the difference between clicking on person A's hand or person B's?
READ MORE: NEBULA-75 1×03 – ‘Short Circuit' – Review
More than once I picked what I thought was the option I wanted, only to have the character do the complete opposite. There were even a couple of times when I genuinely think I missed most of the story, or that I did something wrong as things just abruptly END without there seeming to be a real resolution. Luckily once you've played through all the episodes once, you can skip through dialogue and credits scenes with a mouseclick to allow you to see different options and cutscenes so there's plenty of replay value here in puzzling out all the different permutations each story can take.
This is the third game from D'Avekki Studios, following on from both The Shapeshifting Detective (which introduced us to the characters of Poe and Munro) and The Infectious Madness of Doctor Dekker (a character who gets namedropped more than once in this story). They're building a solid reputation for these kinds of slightly more off-beat and supernatural/not-quite-horror themed games. Minor quibbles aside, Dark Nights is a genuinely interesting game, with stories that never quite go where you think they're going to. If you like FMV style games, pick this one up and maybe think about giving the rest of D'Avekki's catalogue a look. I know I will be.
Dark Nights With Poe and Munro is out now from D'Avekki Studios.
They're doing it again…
D'Avekki Studios (The Infectious Madness of Doctor Dekker, The Shapeshifting Detective) has been up to it once again, making another smart, sharp, moody and mystery filled FMV game that's bound to keep fans pleased as punch in these crazy times. Dark Nights With Poe and Munro is on the way to PC via Steam on May 19th, with a console release coming later. I've kept myself away from any info on the game as I did with The Shapeshifing Detective because going in totally blind works many wonders when exploring a game such as this. I still need to dive into that Doctor Dekker game, but my backlog is glowing at me from above (the stack of stuff to review here is rather imposing!)
As to what 'this' is, read on below the jump and no, it's not a time traveling game featuring Edgar Allan Poe teaming up with Caroline Munro (although, now that I think about it, that would be something else to see, wouldn't it?).
Dark Nights With Poe And Munro Save Joe
Binge-play supernatural FMV-TV Game Dark Nights with Poe and Munro from May 19th
You could say that device is a… Mystery Machine (ha!).
WISBECH, UK (1st MAY 2020) — Indie developer D'Avekki Studios is thrilled to announce today their much-anticipated FMV-TV game Dark Nights with Poe and Munro will release on Steam for PC and Mac on 19th May 2020.
Dark Nights with Poe and Munro is an FMV adventure in six TV-like episodes focusing on the chemistry between local radio hosts John ‘Poe' Pope and Ellis Munro as they encounter a series of supernatural happenings in the small town of August.
Poe Video Game
The jackbox party trilogy download free. The announcement, which comes a year after the studio started developing the game as a standalone prequel to The Shapeshifting Detective, is accompanied by a 2-minute official launch trailer which can be viewed here:
https://youtu.be/YQzXmgxaVLs
'We're very excited to be bringing players back to the world of August, in our biggest budget FMV game yet,' says D'Avekki Studios director Tim Cowles. 'Watching Poe and Munro sleuth their way through each mysterious episode is a captivating and cathartic experience, which will hopefully provide some enjoyable escapism for people right now.'
The game features almost five hours of full screen HD video, an intuitive timed hot-spot interface, and six replayable stories with branching scenes and multiple endings.
Klemens Koehring and Leah Cunard reprise their roles as Poe and Munro respectively, and FMV fan favourite Aislinn De'Ath cameos as guesthouse owner Violet. There are also guest voiceovers from Justin McElroy (The Adventure Zone, My Brother My Brother and Me), Jesse Cox (Monster Prom), David Homb (1995's Phantasmagoria), and many more.
Poe Steam
Players can wishlist the game by visiting the official Steam store page here
A few more screenshots? Sure, why not? it;s my birthday, but I'm giving out the presents here:
Dark Nights With Poe And Munro Plot
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Well, now. Wolfquest 3 anniversary edition. Let me see if there's any cake somewhere around here. Back in a bit…
Dark Nights With Poe And Munro Cast
-GW